Staff irritated by accusations.
Earlier this week, an interview with Rockstar co-founder Sam Houser sent shockwaves through the industry, as he appeared to suggest that the studio had been working 100 hour weeks in order to get Red Dead Redemption 2 out of the door. This, he later clarified, was not entirely the case: only the senior writing team (including himself) worked such an intense schedule.
In an unprecedented move, the firm has now allowed staff to comment publicly on social media about the issue. Vivianne Langdon, a tools programmer at Rockstar San Diego, was one of the first to rally around the organisation – but she’s since been followed by a slew of other staff members, all defending the culture at the embattled label.
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