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CODE VEIN – Producer Interview at E3 | X1, PS4, PC

SOULCALIBUR VI E3 Developer Interview | PS4, X1, PC

REWIND Crafts an Unforgettable VR Experience for INFINITI | Project Spotlight | Unreal Engine

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Dragon Quest XI by Square Enix | E3 2018 Developer Interview | Unreal Engine

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E3 Coliseum: Just Cause 4 Developer Showcase

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E3 Coliseum: Sea of Thieves Panel – Talk of the Tavern

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E3 Coliseum 2018 Thursday: Cuphead, Assassin’s Creed and More!

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E3 Coliseum: Accessibility in Games

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Soapbox: Games Are Allowing Players to Be More Expressive, And It's Ace

You’re in control.What was the story of E3 2018 apart from cross-play and an abundance of amazing late-generation games? For me, it was player choice. This is nothing new, of course – the promise that you can “play your own way” has been a buzzword espoused by developers for eons, and it was a particularly prevalent selling-point in last year’s game of the year, The Legend of Zelda: Breath of the Wild.But I feel like this kind of design philosophy is coming to the fore more, and it’s something that I personally enjoy. I’m having a wild old time with…

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Déraciné Harks Back to FromSoftware's Adventure Game Roots on PSVR

Miyazaki explains.Déraciné got a bit of a rough deal at E3 2018. This PlayStation VR exclusive developed by FromSoftware was announced just after Sony’s main press conference was over, and what could otherwise have been an interesting and memorable reveal was somewhat overshadowed. However, a new post on the PlayStation Blog delves into some details about this curious virtual reality adventure.You play as an invisible faerie in Déraciné as you navigate through an old-fashioned boarding school that’s been frozen in time. You’ll be able to interact with objects and inhabitants of the school, poking and prodding at the setting to uncover…

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