I remember getting quite far in The Legend of Zelda: Ocarina of Time before turning to a guide. It was probably the Water Temple that did it; that topsy-turvy dungeon with rising-and-falling fluid levels was a nightmare – so much so I’m pretty sure it was altered in the Nintendo 3DS re-release. Patches weren’t a thing when I was eight-years-old, though – but Nintendo Official Magazine most certainly was.
I distinctly remember the publication giving away two pull-out guides; they were only small, the size of an iPhone, but they saved my life. I played the rest of the adventure, from the Water Temple onwards, following the instructions laid out conveniently before me – and it’s one of my favourite games of all time. But I want to talk about guides, and whether you can still truly appreciate a campaign when you use one.
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Source/ Readmore at PushSquare http://www.pushsquare.com/news/2018/10/soapbox_can_you_truly_appreciate_a_game_with_walkthroughs