Then there was War.
On the face of things, Darksiders Genesis is yet another example of the THQ Nordic-fronted franchise mixing things up to ensure one more fresh experience for its fans. Developer Airship Syndicate is at the helm this time around with a prequel which ditches classic third-person action for a perspective more akin to Diablo than anything else. That is one of only a few deviations it makes, however, as the spin-off is a lesser undertaking than its counterparts — complete with frustrating design choices and bugs. Combat remains solid throughout, but the series’ crowning achievement this is most certainly not.
What was pitched as an action RPG is actually just as much of a traditional hack and slash title. War makes his comeback alongside newly playable character Strife for a top-down trudge through hell full of frantic button mashing and the sort of light puzzle-solving typically found in the previous three iterations. The addition of co-operative play is a bit of a lifesaver, allowing you and a friend to share in the fun of what it gets right, although those moments are fewer and farther between than you might like.
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Source: PushSquare: http://www.pushsquare.com/reviews/ps4/darksiders_genesis