G’day from Defiant Development! Hand of Fate 2 is launching on Xbox One today and we’d like to take the time to explain the way our weird and wonderful game works.
Like the original, Hand of Fate 2 is a dungeon crawler set in a dark fantasy world, where players must master a living board game of infinitely replayable quests. Every stage of the adventure is drawn from a deck of cards collected and curated by the player, and these cards represent everything from finding a magical sword in a cave to being ambushed on the road by an ogre.
Players need to build their adventure deck wisely, as their opponent, the enigmatic Dealer, has challenging cards of his own that must be countered through strategic card selection, roleplaying, tactical real-time combat and sometimes, just dumb luck.
Hand of Fate 2‘s new campaign mode is built around 22 challenging scenarios that will push players’ deckbuilding skills to the limit. Are you smart enough to untangle an assassination plot against the head of the thieves guild? Can you build a fortress strong enough to withstand a Viking assault? Are you brave enough to escort a simple farmer back home to meet his ex? (That last one might surprise you!)
Our challenges are designed for multiple playthroughs, so if you don’t get the gold medal in the battle against Drakmar the Mighty, don’t fret! Jump ahead, unlock some new equipment and encounters, and come back with a fresh deck. There are multiple solutions to each problem, so get experimenting!
Everyone at Defiant put their heart and soul into developing Hand of Fate 2 and we hope it shows in the final product. We’ve got big plans for the game in 2018, so if you want to keep up with our latest updates, check out our Twitter (@defiantdev) or Facebook pages.